Archive for Mobile Development
April 30, 2008 at 11:52 pm · Filed under AIR (Apollo), Actionscript 2, Adobe, Flash, Flex, Mobile Development, OSFlash, Remoting, Tech
Life just got a lot more interesting for those who make a living working with Flash:
http://blogs.adobe.com/open/2008/04/the_open_screen_project.html
As a part of the announcement, Adobe is publishing exactly how the SWF format works without restrictions, and removing all other barriers to getting Flash on the widest range of devices. Set top/cable boxes, all mobile phones, televisions, your appliances... anything technical, really. Even those devices without a screen and/or user interface. Bill Perry does a great job of going into more detail on the implications for devices on his blog.
Ryan Stewart has a great post explaining all the implications of this announcement, for devices and desktop computers alike. He goes into more detail on the several parts of the announcement, so it is worth the read.
As someone who makes their living from the Flash ecosystem, you should care greatly about this announcement. It may not seem like it to a non-developer, but this is huge for anyone who knows how to use Flash. The thought of having Flash everywhere is finally a reality for those who want to include it in their products as a user interface layer, or even to allow developers to control the product using ActionScript. And this means that your capabilities to design, develop, and then deploy your Flash experiences just became more marketable and useful.
Lastly, as a member of the Flash community, you should also be excited about the implications this has on open source projects such as SWX, AMFPHP, and the like. The more open the specifications surrounding the various parts of the Flash ecosystem, the easier it is for members of the community to create tools and open source projects which contribute to the growth and prominence of said ecosystem... and make all of our lives as participants in that ecosystem that much more interesting and fun.
April 18, 2008 at 1:07 pm · Filed under Actionscript 2, Actionscript 3, Adobe, Books, Flash, Flex, Mobile Development, OSFlash, Personal
About a month ago Aral Balkan mentioned he wasn't finding the time to write a chapter on SWX for an upcoming Friends of Ed book, so I offered to step in to write the chapter for The Essential Guide to Open Source Flash Development on SWX for Flash and Flash Lite.
It is an honor to be a part of this book with such open source Flash community members as Chris Allen, John Grden, Wade Arnold, Carlos Ulloa, Moses Gunesch and others. You can read bios of all the authors on the book's bio page.
I am wrapping up the last round of review this weekend, and the book should be published and available in July. You can pre-order the book on Amazon.com today for about $31.
March 19, 2008 at 2:23 pm · Filed under Adobe, Apple, Flash, Mobile Development, Tech
Mike Downey, a Platform Evangelist at Adobe, just posted the entire, correct story of Flash on the iPhone. As mentioned in his post, a lot of people have been blogging about how Flash is coming to the iPhone. However, the reports of Adobe CEO's comments about Flash support on the iPhone yesterday were not necessarily complete and accurate, so Mike has taken upon himself to clear the air.
Worth the read, if nothing else, to help guide you through the hype to what the real story is...
Update: Bill Perry, also from Adobe, has also posted an even a more detailed account of the facts on his Flash Devices blog.
October 17, 2007 at 4:09 pm · Filed under Flash, Mobile Development, Tech

A few days ago I received an email that it was finally my turn to order a Chumby as part of the insider's launch, and today I placed my order.
What is a Chumby? It's a really small wi-fi networked computer that looks like an odd bedside alarm clock. It has a LCD touchscreen, is almost completely open source, can be extended/customized, and you can make Flash Lite 3 apps to run on it. The Flash Lite 3 was one of the big sellers for me - I'm excited to see what I can do with it, especially since I haven't spent much time developing with Flash Lite before. Oh, and it'll work perfectly with SWX!
Engadget has a nice hands-on post from a pre-production model with lots of photos, but here are some stats from the Chumby website:
Wi-fi connectivity • access to the free Chumby Network • 3.5" LCD color touchscreen • two external USB 2.0 full-speed ports • 350 MHz ARM processor • 64 MB SDRAM • 64 MB NAND flash ROM • stereo 2W speakers • headphone output • squeeze sensor • accelerometer (motion sensor) • leather casing • AC adapter included
I'll be sure to post more details and photos once it arrives.
October 5, 2007 at 4:32 pm · Filed under Actionscript 2, Adobe, CS3, Flash, Mobile Development, OSFlash, PHP, Remoting
Aral Balkan has just announced swxformat.org/contest which seems like a great way to spread the word about SWX and get more developers trying out the new project.
The competition has three categories: Web, Mobile, and API, and each of the three winners will receive a prize package worth almost $4,000. Not a shabby deal at all. The prize packages include a copy of Adobe CS 3 Web Premium Bundle, a one year premium subscription to Lynda.com, a Nabaztag/tag wi-fi bunny, and an iPod Touch. I have a Nabaztag/tag, and winning one of these alone is worth a few hours of work!
If you have been following the SWX project at all, you already know that I have used SWX on a couple of projects and that I am a huge fan of its simplicity. It just works, and it makes your life as a developer easier. What's not to like? This contest is the perfect way to give it a shot and possibily win some cool stuff.
More details on the contest can be found on the SWX site.
September 19, 2007 at 4:11 pm · Filed under 360|Flex, AIR (Apollo), Actionscript 3, Flash, Flex, Mobile Development
I just watched a video on YouTube of the AIR iPhone application with Ribbit's VOIP Flex Component placing and receiving calls. Who needs a real iPhone when you can just fire up an AIR app and talk all you want?
Seriously though, there is some very cool stuff going on with AS3, Flex, and Flash these days. I can only imagine where this will go if Intel and Adobe do indeed get AIR running on mobile devices. It could have the potential to turn wireless carriers into data-only providers -- mobile broadband services.
I would highly suggest when the onAIR tour rolls through your town you check it out. I'll bet they may even have some more Ribbit info they could demo for you while it is in closed beta.
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