Archive for OSFlash
January 25, 2008 at 11:14 pm · Filed under Actionscript 3, Flash, OSFlash
I have been using the open source BulkLoader AS3 classes since I read about it a few months back on the developer Arthur Debert's blog. When I first used the classes in FDT, the editor shows that the classes have errors in BulkLoader.as and LoadingItem.as. However, the project would still compile without issue so I just kept on coding, ignoring the little "x" as I finished the project. The issue is even marked as "WontFix" in the project's issue database on Google Code.
I am setting up a new project in which I intend to use BulkLoader once again -- and this time I'd prefer not to have FDT barking at me about code which I know compiles correctly, even in strict mode. So, I spent a few minutes and dug up how to fix the issues so that FDT quits complaining. Hopefully this saves someone else the time, and allows you to know your code is really error-free at a glance.
The issue has a proposed fix in the Google Code issue database, but *warning* you'll want to stay away from it, as the fix partially leads to more issues. The correct fix is actually found deep in FDT's forums, the gist of which is:
First, on lines 201-207 of LoadingItem.as remove all of the quotation marks and add a semi-colon at the end of the object definition. These lines should now read:
private static var classes : Object= {
loader: Loader,
xml: URLLoader,
video:NetConnection,
sound: Sound,
text: URLLoader
};
Second, change line 958 of BulkLoader.as to:
var res : * = item.content as type;
Note that the line numbers are for revision 107 : 0.9.4.1 and may change in future revisions.
December 25, 2007 at 1:06 pm · Filed under Actionscript 2, Flash, OSFlash, PHP
Yesterday I received an email from Aral Balkan informing me that one of my entries in the SWX Contest won!
The Gal to Gal Walk site completed a few months back, which was one of (if not the) first large-scale site completed using SWX, won the website category. In addition, the Verisign Payment API service which was written for use on the Gal to Gal Walk site and enables interaction with the Versign/PayPal Payment Gateway through SWX came in third place in the services category.
There was some great competition, so I'm really happy to have placed in two categories and am also excited about the amazing prize package Aral has put together. What a great unexpected holiday gift!
A huge thanks to Aral and the sponsors!
December 20, 2007 at 7:36 pm · Filed under Actionscript 2, Flash, OSFlash, PHP, Portfolio, SWFAddress

Project:
p.i.n.k. Spirits website
URL:
http://www.pinkspirits.com
Synopsis:
This high-profile consumer site was built for p.i.n.k. Spirits -- a new premium liquor company which creates various liquors infused with caffeine and guarana. The best way to describe their product is your favorite liquor and RedBull, without the RedBull taste, calories, or color. The first product to launch is vodka, with gin, tequila, rum, whisky, sake and others to follow in 2008/2009.
Why it is cool (to a Flash developer):
- The site makes great use of a couple of open source tools: SWFAddress 2.0 and SWX.
- The site was almost 5 months in design and development.
- SWX is used extensively throughout the site to communicate with the back-end content database. Once again this made the creation of the CMS go much faster and communication between the site and CMS much smoother. SWX is also used for e-mail list sign-up, and I have released this service open source as part of the SWX contest.

- An extensive listing of drink recipes, events, and venues can be found on the site.

- A custom retail store and bar/restaurant locator was developed for the site, providing users with the distance from their ZIP code to the local places they can find pink's products. I may release this as a SWX service in the future.

- I contracted with The Bailey Group of Philadelphia, PA on this project, whose talented designers concepted the site and team was great to work with.
- A huge thanks goes out to Jason McCoskery, who again was a great partner in development and whose overall development knowledge in both PHP and ActionScript is always enjoyable to work with.
December 17, 2007 at 7:50 pm · Filed under Actionscript 3, Adobe, Flash, Flex, OSFlash
Go ActionScript Animation Platform has just been released by the talented (and former Portland resident) Moses Gunesch. You may know Moses as the developer of FUSE, one of the first (and best) ActionScript 2 animation engines. Moses is back with a community-led animation platform initiative which has been in the works for some time.
You can read more about it on the open source project's blog and website, but here is a quick overview from the project's website:
"The Go ActionScript Animation Platform ("GOASAP") is a lightweight, portable set of generic base classes for buliding AS3 animation tools. Go provides structure and core functionality, but leaves the specifics to you.
"Go intends to support both linear (tweened) and physics animation, and could theoretically be extended to other base types, perhaps Collada animation for example. However at the time of this writing Go is at an early stage and the physics side is yet to be developed. Parallel and sequenced tweens are already supported by several optional utility classes: PlayableGroup, Sequence, and SequenceCA – a sequence with "custom advance" options."
November 16, 2007 at 4:36 pm · Filed under Actionscript 2, Actionscript 3, Flash, OSFlash, SWFAddress

The long awaited update to SWFAddress has been released and is ready for download. Rostislav has been posting update notes listing new features, such as the new SEO abilities, all week leading up to the release.
New features include:
- Support for multiple Flash movies in the same HTML page and Ajax.
- Event listeners for ActionScript and JavaScript.
- New SWFAddressEvent class with support for INIT and CHANGE types.
- New unobtrusive SEO technique.
- Support for Adobe Flash CS3.
- Support for Flash Player 7 with the Flash/JavaScript Integration Kit.
- Support for SWFObject 2.0, UFO and Adobe's Active Content embedding.
- New strict mode that adds trailing slashes by default.
- New helper methods for link, window and popup management.
- Ability to configure the script with query parameters.
- The swfaddress.html is optional and not used by default.
- Lots of new and improved Flash based samples.
- Various optimizations and fixes.
- API docs for ActionScript 3 and JavaScript.
Rostislav has been hard at work on this project for quite some time, and the improvements include those which were the most requested by developers. I'm also happy to have been a part of this release by helping with the documentation and an AS3/Flash CS3 sample.
I should also note that rumor has it there may be some t-shirts available to those who donate to the project and help fund future development!
November 2, 2007 at 10:47 am · Filed under Actionscript 2, Actionscript 3, Flash, Flex, OSFlash, SWFAddress
Rostislav has announced on his blog that SWFAddress v2.0 will be released on November 16th. This update includes lots of additional features and is compatible with Safari 3. Rostislav has put a lot of effort into this release, and you'll want to make sure you check it out.
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